I am a process-led, multidisciplinary creative technologist and designer, working across Creative Code, 3D, and Game Engine work.
The intersections of process, play and the symbiosis of humans with technology fascinate me, & I aim to foster collaboration between tools, technologies, and people.
I studied BA Fine Art with Creative Computing at Central Saint Martins UAL, and my work spans multimedia installations, interactive games, and experimental virtual worlds that work to challenge traditional design structures.